offense.......................54.30559% weatherless...................40.60871% sun...........................39.90174% rain..........................34.77103% balance.......................33.73776% multiweather..................19.63395% hyperoffense.................. 8.05611% trickroom..................... 4.40311% tailwind...................... 3.19169% semistall..................... 3.00229% sand.......................... 2.51097% hail.......................... 2.34970% monotype...................... 2.34220% tricksun...................... 1.85838% sunoffense.................... 1.41394% trickrain..................... 1.39894% rainoffense................... 1.18141% stall......................... 0.89825% voltturn...................... 0.54570% dragmag....................... 0.46506% monodragon.................... 0.38818% monowater..................... 0.38255% gravity....................... 0.35442% choice........................ 0.34692% batonpass..................... 0.31504% monoghost..................... 0.23253% monopsychic................... 0.22878% monofairy..................... 0.19315% mononormal.................... 0.19315% sunstall...................... 0.12189% monosteel..................... 0.10314% monodark...................... 0.08626% monoelectric.................. 0.08626% monoice....................... 0.07689% monobug....................... 0.07126% rainstall..................... 0.06751% monofire...................... 0.06563% monoflying.................... 0.06001% monograss..................... 0.05438% sandoffense................... 0.05251% monofighting.................. 0.04126% trickhail..................... 0.04126% hailoffense................... 0.03938% trapper....................... 0.03563% monopoison.................... 0.03188% monoground.................... 0.03000% monorock...................... 0.02250% sandstall..................... 0.00938% tricksand..................... 0.00563% allweather.................... 0.00188% Stalliness (mean: -0.156) |# -1.5|## |###### -1.0|############# |################ -0.5|########################## |############################## 0.0|########################## |##################### +0.5|############# |######## +1.0|##### |## +1.5|# |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.58%