weatherless...................73.43914% offense.......................58.14637% balance.......................30.78142% trickroom.....................18.73443% hail..........................10.27819% rain.......................... 7.46271% hyperoffense.................. 6.91697% sun........................... 6.20671% trickhail..................... 4.82109% tricksun...................... 3.49332% semistall..................... 3.36975% sand.......................... 3.04986% tricksand..................... 1.18206% voltturn...................... 0.93632% stall......................... 0.78548% tailwind...................... 0.73825% monotype...................... 0.53845% multiweather.................. 0.43299% sunoffense.................... 0.42825% hailoffense................... 0.20325% monofairy..................... 0.19667% monorock...................... 0.11216% gravity....................... 0.10211% rainoffense................... 0.09843% monoice....................... 0.09260% choice........................ 0.08695% monoelectric.................. 0.03621% monowater..................... 0.02697% monodragon.................... 0.01830% monopsychic................... 0.01659% sandoffense................... 0.01610% monodark...................... 0.01495% trickrain..................... 0.01281% sandstall..................... 0.00994% monobug....................... 0.00994% batonpass..................... 0.00741% monoflying.................... 0.00581% monograss..................... 0.00385% dragmag....................... 0.00242% hailstall..................... 0.00196% monopoison.................... 0.00189% monoground.................... 0.00130% mononormal.................... 0.00095% monoghost..................... 0.00073% monosteel..................... 0.00021% monofighting.................. 0.00020% trapper....................... 0.00011% rainstall..................... 0.00003% sunstall...................... 0.00001% monofire...................... 0.00000% Stalliness (mean: -0.149) | -1.5|# |### -1.0|######### |######## -0.5|############################## |################ 0.0|####################### |############## +0.5|### |####### +1.0|## |### +1.5|# | +2.0| | more negative = more offensive, more positive = more stall one # = 0.83%