weatherless...................91.17604% offense.......................59.85928% hyperoffense..................29.47414% balance.......................10.23183% voltturn...................... 8.30939% hail.......................... 5.97379% hailoffense................... 3.15758% monotype...................... 1.54508% sand.......................... 1.30362% rain.......................... 1.11883% trickroom..................... 0.63035% rainoffense................... 0.59591% sun........................... 0.53946% batonpass..................... 0.39196% semistall..................... 0.34119% monowater..................... 0.28751% sunoffense.................... 0.26245% choice........................ 0.22829% monobug....................... 0.19968% monofighting.................. 0.15348% monodark...................... 0.15181% dragmag....................... 0.11189% multiweather.................. 0.11174% mononormal.................... 0.11064% monorock...................... 0.10502% sandoffense................... 0.10405% stall......................... 0.09356% monoice....................... 0.08901% monosteel..................... 0.07838% monograss..................... 0.06256% monopoison.................... 0.06182% monodragon.................... 0.05269% monofire...................... 0.05252% monoghost..................... 0.03951% monoflying.................... 0.03855% trapper....................... 0.03571% monoground.................... 0.03130% monopsychic................... 0.02672% monofairy..................... 0.01759% monoelectric.................. 0.01285% sandstall..................... 0.00700% tailwind...................... 0.00512% trickhail..................... 0.00335% gravity....................... 0.00130% Stalliness (mean: -0.683) |# -2.0|## |###### -1.5|########### |################### -1.0|######################## |########################### -0.5|############################## |###################### 0.0|################# |####### +0.5|### |# +1.0| | +1.5| more negative = more offensive, more positive = more stall one # = 0.58%