weatherless...................86.31923% offense.......................50.77686% hyperoffense..................25.54950% balance.......................14.65599% trickroom..................... 9.67925% sand.......................... 8.28069% voltturn...................... 6.95523% stall......................... 6.23884% rain.......................... 4.12904% semistall..................... 2.77882% choice........................ 1.29442% sandstall..................... 0.78454% sun........................... 0.73701% sandoffense................... 0.71900% hail.......................... 0.55106% tailwind...................... 0.28563% monotype...................... 0.26771% rainoffense................... 0.23082% dragmag....................... 0.21472% hailoffense................... 0.10513% rainstall..................... 0.08299% tricksand..................... 0.04930% monoflying.................... 0.03303% monopsychic................... 0.03148% sunoffense.................... 0.02953% monosteel..................... 0.02336% monograss..................... 0.01993% monoground.................... 0.01965% monowater..................... 0.01895% monoice....................... 0.01832% monodark...................... 0.01805% monobug....................... 0.01686% multiweather.................. 0.01633% monofairy..................... 0.01065% monofighting.................. 0.01033% monopoison.................... 0.00923% monofire...................... 0.00891% monoghost..................... 0.00869% monodragon.................... 0.00850% monorock...................... 0.00741% monoelectric.................. 0.00634% trickhail..................... 0.00371% mononormal.................... 0.00157% allweather.................... 0.00023% tricksun...................... 0.00000% Stalliness (mean: -0.392) -2.0|# |### -1.5|############# |################# -1.0|#################### |############################## -0.5|########################## |############### 0.0|########## |########### +0.5|##### |## +1.0|### |## +1.5|## |# +2.0|#### |# +2.5|# |## +3.0| |# more negative = more offensive, more positive = more stall one # = 0.58%