weatherless...................65.92333% offense.......................58.16901% balance.......................27.07923% sun...........................21.40703% hyperoffense..................10.52372% rain.......................... 9.47396% sand.......................... 8.58369% multiweather.................. 6.74226% monotype...................... 3.24063% semistall..................... 3.20003% hail.......................... 1.96033% voltturn...................... 1.28610% sunoffense.................... 1.13966% stall......................... 1.02801% trickroom..................... 0.55098% monofire...................... 0.47413% sandoffense................... 0.46253% monowater..................... 0.40164% rainoffense................... 0.39729% monobug....................... 0.37554% monopsychic................... 0.35234% monoghost..................... 0.28854% monodragon.................... 0.24649% monoelectric.................. 0.19719% mononormal.................... 0.16239% monodark...................... 0.15804% monoflying.................... 0.15514% choice........................ 0.15369% tricksun...................... 0.13919% monoground.................... 0.12470% monosteel..................... 0.10730% monofighting.................. 0.08990% sunstall...................... 0.08700% monograss..................... 0.08120% monofairy..................... 0.07975% monopoison.................... 0.07395% monorock...................... 0.07250% hailoffense................... 0.06960% sandstall..................... 0.06380% monoice....................... 0.06235% dragmag....................... 0.05510% rainstall..................... 0.03770% allweather.................... 0.02610% tricksand..................... 0.02465% tailwind...................... 0.01740% trickrain..................... 0.01015% gravity....................... 0.00725% hailstall..................... 0.00725% Stalliness (mean: -0.239) |# -1.5|### |####### -1.0|############## |####################### -0.5|############################# |############################## 0.0|####################### |################# +0.5|########## |####### +1.0|##### |## +1.5|# |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.57%