weatherless...................66.51388% offense.......................45.12824% balance.......................37.90438% sun...........................25.88158% hyperoffense.................. 9.90197% rain.......................... 5.84201% semistall..................... 5.46157% sand.......................... 4.39527% monotype...................... 3.94607% voltturn...................... 3.22928% multiweather.................. 3.22911% stall......................... 1.60384% trickroom..................... 1.47864% sunoffense.................... 1.44659% monofire...................... 1.16182% hail.......................... 0.82835% monoghost..................... 0.76920% tricksun...................... 0.42457% monobug....................... 0.35228% monodragon.................... 0.30492% rainoffense................... 0.26107% monoground.................... 0.22825% sandoffense................... 0.21736% monopsychic................... 0.20741% monoelectric.................. 0.19576% sunstall...................... 0.14877% rainstall..................... 0.11190% monograss..................... 0.11032% monofighting.................. 0.10611% sandstall..................... 0.10390% monofairy..................... 0.08804% monowater..................... 0.08098% tricksand..................... 0.08052% dragmag....................... 0.07633% monodark...................... 0.07347% mononormal.................... 0.06462% monorock...................... 0.06111% monoflying.................... 0.05445% monosteel..................... 0.04912% hailoffense................... 0.04377% trickrain..................... 0.04323% monopoison.................... 0.03669% monoice....................... 0.02492% choice........................ 0.02054% hailstall..................... 0.01313% gravity....................... 0.00560% allweather.................... 0.00344% tailwind...................... 0.00026% Stalliness (mean: -0.069) |# -1.5|#### |######## -1.0|################ |##################### -0.5|############################ |############################## 0.0|########################## |############################ +0.5|#################### |############### +1.0|########## |##### +1.5|### |## +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.46%