weatherless...................61.42029% balance.......................43.67020% offense.......................39.81554% sun...........................33.07479% semistall..................... 8.58995% voltturn...................... 5.81252% hyperoffense.................. 5.10156% rain.......................... 4.23368% sand.......................... 3.00610% stall......................... 2.82276% trickroom..................... 2.10278% multiweather.................. 1.93391% sunoffense.................... 1.65896% tricksun...................... 0.77277% monotype...................... 0.54277% rainoffense................... 0.35178% rainstall..................... 0.28787% hail.......................... 0.22721% sunstall...................... 0.20893% monoground.................... 0.18859% sandstall..................... 0.09517% trickrain..................... 0.08961% dragmag....................... 0.08459% monopsychic................... 0.07384% monofighting.................. 0.06623% sandoffense................... 0.05836% monobug....................... 0.05428% monoelectric.................. 0.03652% monofairy..................... 0.03144% tricksand..................... 0.02860% monofire...................... 0.02176% choice........................ 0.01576% monograss..................... 0.01294% hailoffense................... 0.01173% monosteel..................... 0.01052% hailstall..................... 0.01033% monodragon.................... 0.01028% monoghost..................... 0.01002% monodark...................... 0.00823% monoflying.................... 0.00754% monowater..................... 0.00460% mononormal.................... 0.00449% monorock...................... 0.00389% monoice....................... 0.00077% allweather.................... 0.00034% monopoison.................... 0.00031% tailwind...................... 0.00000% gravity....................... 0.00000% Stalliness (mean: 0.123) |# -1.5|# |##### -1.0|########## |############### -0.5|######################## |############################# 0.0|######################## |############################## +0.5|####################### |################### +1.0|############# |######## +1.5|##### |### +2.0|# |# +2.5| more negative = more offensive, more positive = more stall one # = 0.47%