weatherless...................90.86352% balance.......................43.41224% offense.......................40.61385% hyperoffense.................. 8.21032% voltturn...................... 6.42089% hail.......................... 6.29573% semistall..................... 5.63914% stall......................... 2.12446% trickroom..................... 1.45311% rain.......................... 1.31832% sun........................... 1.06929% monotype...................... 0.86070% sand.......................... 0.53914% hailoffense................... 0.36970% choice........................ 0.31386% sunoffense.................... 0.24325% mononormal.................... 0.17779% trickhail..................... 0.11296% monoflying.................... 0.10975% monorock...................... 0.10654% monobug....................... 0.10141% rainoffense................... 0.10013% multiweather.................. 0.08344% monowater..................... 0.08151% monoice....................... 0.07253% monofighting.................. 0.06868% tailwind...................... 0.06418% monoelectric.................. 0.05584% monopsychic................... 0.05135% monodark...................... 0.05135% monograss..................... 0.03145% monoghost..................... 0.02888% monosteel..................... 0.02246% sandstall..................... 0.02246% monopoison.................... 0.02054% hailstall..................... 0.01990% monofire...................... 0.01925% rainstall..................... 0.01348% monofairy..................... 0.01219% trickrain..................... 0.01155% tricksun...................... 0.01027% monodragon.................... 0.00770% sandoffense................... 0.00706% dragmag....................... 0.00385% gravity....................... 0.00321% trapper....................... 0.00321% tricksand..................... 0.00321% monoground.................... 0.00193% Stalliness (mean: 0.018) -2.0|# |## -1.5|### |##### -1.0|######### |############## -0.5|################### |######################## 0.0|############################## |########################### +0.5|#################### |############### +1.0|######## |##### +1.5|## |# +2.0|# | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.53%