weatherless...................90.64049% balance.......................45.06475% offense.......................39.03471% hyperoffense.................. 7.73186% voltturn...................... 7.65343% hail.......................... 7.22268% semistall..................... 5.81289% stall......................... 2.35579% trickroom..................... 1.57584% rain.......................... 0.96615% sun........................... 0.73430% monotype...................... 0.52471% sand.......................... 0.48172% hailoffense................... 0.42137% choice........................ 0.25601% sunoffense.................... 0.20831% trickhail..................... 0.11706% mononormal.................... 0.10759% rainoffense................... 0.07548% monoice....................... 0.06562% monoelectric.................. 0.06462% tailwind...................... 0.06077% monowater..................... 0.04817% multiweather.................. 0.04487% monoflying.................... 0.04335% monorock...................... 0.03945% monobug....................... 0.03716% monodark...................... 0.03552% monofighting.................. 0.02779% monograss..................... 0.02508% monopsychic................... 0.02033% monoghost..................... 0.02002% hailstall..................... 0.01956% monofire...................... 0.01504% sandstall..................... 0.01382% monopoison.................... 0.01104% trickrain..................... 0.00897% monosteel..................... 0.00740% tricksun...................... 0.00723% rainstall..................... 0.00687% sandoffense................... 0.00604% dragmag....................... 0.00448% monofairy..................... 0.00434% tricksand..................... 0.00424% trapper....................... 0.00264% gravity....................... 0.00258% monoground.................... 0.00198% monodragon.................... 0.00184% Stalliness (mean: 0.051) -2.0|# |## -1.5|### |##### -1.0|######## |############# -0.5|################## |####################### 0.0|############################## |########################### +0.5|##################### |################# +1.0|######## |###### +1.5|## |# +2.0|# | +2.5|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.53%