weatherless...................88.96504% balance.......................51.15814% offense.......................31.25042% voltturn......................10.73339% hail..........................10.31835% semistall..................... 7.04027% stall......................... 5.29077% hyperoffense.................. 5.26039% trickroom..................... 1.92111% hailoffense................... 0.48337% rain.......................... 0.29198% sun........................... 0.22012% sand.......................... 0.21172% choice........................ 0.15342% rainoffense................... 0.10356% monotype...................... 0.10083% sunoffense.................... 0.07999% monoice....................... 0.04472% tailwind...................... 0.03940% trickhail..................... 0.03734% monobug....................... 0.03670% trickrain..................... 0.00896% multiweather.................. 0.00722% mononormal.................... 0.00520% monoghost..................... 0.00358% monowater..................... 0.00286% monofire...................... 0.00198% monograss..................... 0.00187% monorock...................... 0.00162% hailstall..................... 0.00118% sandstall..................... 0.00105% trapper....................... 0.00092% monoflying.................... 0.00065% monoelectric.................. 0.00062% monodark...................... 0.00044% monoground.................... 0.00043% monofighting.................. 0.00036% rainstall..................... 0.00009% monopsychic................... 0.00009% tricksand..................... 0.00007% monosteel..................... 0.00002% dragmag....................... 0.00001% tricksun...................... 0.00001% monopoison.................... 0.00000% monofairy..................... 0.00000% monodragon.................... 0.00000% sandoffense................... 0.00000% gravity....................... 0.00000% Stalliness (mean: 0.259) -2.0|## |# -1.5|# |### -1.0|### |###### -0.5|############### |##################### 0.0|######################## |############################## +0.5|####################### |#################### +1.0|########## |##### +1.5|### |## +2.0| |# +2.5|## |# +3.0|# |## more negative = more offensive, more positive = more stall one # = 0.56%