weatherless...................82.87010% balance.......................44.25389% offense.......................39.59196% sand.......................... 9.69840% hyperoffense.................. 8.84092% voltturn...................... 5.54898% hail.......................... 4.83935% semistall..................... 4.47467% stall......................... 2.83856% sun........................... 1.38971% rain.......................... 1.37000% trickroom..................... 0.90676% choice........................ 0.74906% monotype...................... 0.72935% sandoffense................... 0.25626% hailoffense................... 0.25626% sunoffense.................... 0.23655% monofairy..................... 0.22669% multiweather.................. 0.16755% mononormal.................... 0.11827% monorock...................... 0.09856% rainoffense................... 0.06899% monobug....................... 0.06899% monograss..................... 0.05914% monoflying.................... 0.05914% monowater..................... 0.04928% monopsychic................... 0.04928% sandstall..................... 0.04928% monoice....................... 0.04928% monopoison.................... 0.03942% tailwind...................... 0.03942% dragmag....................... 0.02957% monosteel..................... 0.01971% monofighting.................. 0.00986% monoghost..................... 0.00986% trickhail..................... 0.00986% tricksand..................... 0.00986% Stalliness (mean: 0.008) -2.0|# |## -1.5|### |####### -1.0|######## |############### -0.5|####################### |###################### 0.0|########################### |############################## +0.5|###################### |############## +1.0|####### |#### +1.5|## |# +2.0|# |# +2.5|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.52%