weatherless...................87.91925% offense.......................48.66320% balance.......................31.47671% hyperoffense..................12.97483% hail.......................... 5.52443% semistall..................... 4.57853% rain.......................... 3.92177% voltturn...................... 3.85681% trickroom..................... 2.38483% stall......................... 2.30673% sun........................... 2.18544% monotype...................... 2.12198% rainoffense................... 0.74838% sand.......................... 0.58353% sunoffense.................... 0.54298% mononormal.................... 0.45136% choice........................ 0.39240% monobug....................... 0.34772% hailoffense................... 0.34434% monoice....................... 0.30003% monorock...................... 0.24295% monowater..................... 0.21366% monopoison.................... 0.14232% monograss..................... 0.13706% tailwind...................... 0.13706% monoelectric.................. 0.13631% multiweather.................. 0.12429% hailstall..................... 0.08787% trickhail..................... 0.07773% monopsychic................... 0.07059% monoghost..................... 0.06722% dragmag....................... 0.04356% monoflying.................... 0.04356% gravity....................... 0.03680% monofighting.................. 0.03530% tricksun...................... 0.03492% sandstall..................... 0.03229% monofairy..................... 0.03192% monodark...................... 0.03117% monofire...................... 0.02666% monosteel..................... 0.02366% monodragon.................... 0.01464% monoground.................... 0.01389% rainstall..................... 0.01127% trickrain..................... 0.00676% sandoffense................... 0.00638% sunstall...................... 0.00563% trapper....................... 0.00376% Stalliness (mean: -0.163) -2.0|# |### -1.5|##### |########### -1.0|################ |####################### -0.5|########################### |############################## 0.0|########################### |##################### +0.5|################# |########### +1.0|####### |#### +1.5|## |# +2.0|# |# +2.5|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.47%