weatherless...................66.78139% offense.......................53.38252% balance.......................29.84990% sun...........................12.61309% sand..........................11.63488% rain.......................... 9.89059% hyperoffense.................. 6.81048% semistall..................... 5.31018% stall......................... 4.64691% voltturn...................... 4.53528% multiweather.................. 1.46570% trickroom..................... 1.22981% sunoffense.................... 1.13596% sandstall..................... 1.09203% choice........................ 0.65246% monotype...................... 0.60209% hail.......................... 0.57278% sandoffense................... 0.19822% dragmag....................... 0.19781% hailoffense................... 0.19395% rainoffense................... 0.16703% mononormal.................... 0.10529% monopsychic................... 0.08028% tailwind...................... 0.06763% monowater..................... 0.06005% sunstall...................... 0.05841% monoflying.................... 0.05554% monograss..................... 0.03742% monoghost..................... 0.03640% monofairy..................... 0.03543% monosteel..................... 0.03418% monodark...................... 0.03323% monopoison.................... 0.03271% monobug....................... 0.03085% rainstall..................... 0.03080% monofire...................... 0.02773% monoelectric.................. 0.02709% tricksand..................... 0.02671% monofighting.................. 0.02276% monorock...................... 0.01952% monoice....................... 0.01751% monodragon.................... 0.01454% monoground.................... 0.01278% tricksun...................... 0.01076% hailstall..................... 0.00367% gravity....................... 0.00185% Stalliness (mean: -0.034) -1.5|### |##### -1.0|############### |######################## -0.5|############################ |############################## 0.0|####################### |#################### +0.5|################ |######### +1.0|####### |##### +1.5|### |### +2.0|# | +2.5| | +3.0|# |## more negative = more offensive, more positive = more stall one # = 0.51%