weatherless...................68.94653% offense.......................47.31452% balance.......................31.53501% sand..........................11.47494% sun...........................10.51387% rain..........................10.01462% stall......................... 9.03031% semistall..................... 6.57956% hyperoffense.................. 5.54060% voltturn...................... 5.12014% trickroom..................... 1.45041% multiweather.................. 1.37501% sandstall..................... 1.09336% sunoffense.................... 0.84904% choice........................ 0.44709% hail.......................... 0.43378% hailoffense................... 0.23211% sunstall...................... 0.21036% dragmag....................... 0.12566% monotype...................... 0.10498% sandoffense................... 0.10231% rainstall..................... 0.07302% rainoffense................... 0.04594% tailwind...................... 0.03406% tricksand..................... 0.02553% mononormal.................... 0.01898% monoflying.................... 0.01422% monowater..................... 0.01179% monopsychic................... 0.01142% monosteel..................... 0.00675% monofairy..................... 0.00653% monoelectric.................. 0.00636% monograss..................... 0.00585% monofire...................... 0.00538% monoghost..................... 0.00468% tricksun...................... 0.00333% monobug....................... 0.00316% monodark...................... 0.00286% monorock...................... 0.00223% monopoison.................... 0.00216% monofighting.................. 0.00118% monoground.................... 0.00098% monoice....................... 0.00058% gravity....................... 0.00000% monodragon.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.178) -1.5|### |#### -1.0|############# |################# -0.5|########################### |############################## 0.0|################### |###################### +0.5|################## |########### +1.0|###### |####### +1.5|### |### +2.0|## | +2.5|# |# +3.0|# |###### more negative = more offensive, more positive = more stall one # = 0.51%