weatherless...................91.48750% balance.......................40.90975% offense.......................40.78543% hyperoffense..................10.28960% semistall..................... 5.51664% sun........................... 3.97431% stall......................... 2.49858% trickroom..................... 2.00686% sand.......................... 1.97911% hail.......................... 1.83981% voltturn...................... 1.62225% monotype...................... 1.16160% rain.......................... 0.79919% sunoffense.................... 0.52169% mononormal.................... 0.47008% choice........................ 0.42457% hailoffense................... 0.15651% monobug....................... 0.12321% monopoison.................... 0.11100% rainoffense................... 0.10212% sandstall..................... 0.09268% sandoffense................... 0.08769% trickhail..................... 0.08658% monowater..................... 0.08047% multiweather.................. 0.07437% monoice....................... 0.06549% monofighting.................. 0.05328% monoghost..................... 0.05161% monoflying.................... 0.04107% monopsychic................... 0.03607% monodark...................... 0.03552% monodragon.................... 0.03219% tricksun...................... 0.02941% monorock...................... 0.02719% monograss..................... 0.02497% trapper....................... 0.02442% monoelectric.................. 0.02164% hailstall..................... 0.01998% dragmag....................... 0.01831% tailwind...................... 0.01776% monofire...................... 0.01443% tricksand..................... 0.01387% trickrain..................... 0.01165% monofairy..................... 0.00999% monoground.................... 0.00943% monosteel..................... 0.00499% rainstall..................... 0.00222% gravity....................... 0.00111% sunstall...................... 0.00055% Stalliness (mean: -0.021) -2.0|# |## -1.5|##### |######## -1.0|############## |################## -0.5|###################### |########################## 0.0|############################## |############################ +0.5|####################### |################ +1.0|########### |##### +1.5|### |## +2.0|# |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.46%