weatherless...................92.70740% offense.......................40.38434% balance.......................40.04846% hyperoffense..................10.59938% semistall..................... 5.72968% sun........................... 3.36397% stall......................... 3.23815% trickroom..................... 2.27003% hail.......................... 2.00695% voltturn...................... 1.45790% sand.......................... 1.45270% monotype...................... 0.69775% choice........................ 0.60208% rain.......................... 0.58545% sunoffense.................... 0.38995% hailoffense................... 0.31300% trickhail..................... 0.22045% monopoison.................... 0.14558% mononormal.................... 0.13310% multiweather.................. 0.11439% sandstall..................... 0.11335% monowater..................... 0.07591% monobug....................... 0.07591% rainoffense................... 0.07383% sandoffense................... 0.05927% monofighting.................. 0.05199% monoghost..................... 0.03952% monoflying.................... 0.03536% monorock...................... 0.03432% dragmag....................... 0.03224% tricksun...................... 0.03224% monodark...................... 0.02704% monoelectric.................. 0.02704% monograss..................... 0.02496% monoice....................... 0.02496% hailstall..................... 0.02392% monofire...................... 0.01976% tailwind...................... 0.01872% sunstall...................... 0.01352% monoground.................... 0.01040% trickrain..................... 0.00936% monodragon.................... 0.00832% monopsychic................... 0.00832% monosteel..................... 0.00624% monofairy..................... 0.00624% rainstall..................... 0.00624% trapper....................... 0.00520% tricksand..................... 0.00312% gravity....................... 0.00104% Stalliness (mean: -0.006) -2.0|# |#### -1.5|##### |######### -1.0|############# |################## -0.5|####################### |############################## 0.0|############################## |############################ +0.5|######################## |############### +1.0|############ |###### +1.5|### |# +2.0|# |# +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.44%