weatherless...................92.57478% offense.......................39.91111% balance.......................39.79833% hyperoffense..................10.92319% semistall..................... 5.46182% stall......................... 3.90556% sun........................... 3.56506% trickroom..................... 2.44099% hail.......................... 2.13576% voltturn...................... 1.61132% sand.......................... 1.45575% choice........................ 0.53278% sunoffense.................... 0.45063% monotype...................... 0.44216% rain.......................... 0.36044% hailoffense................... 0.32463% trickhail..................... 0.29699% sandstall..................... 0.14248% multiweather.................. 0.08938% mononormal.................... 0.08763% monopoison.................... 0.08225% monowater..................... 0.05844% sandoffense................... 0.05441% rainoffense................... 0.04987% monofighting.................. 0.04194% dragmag....................... 0.03695% monobug....................... 0.03368% tricksun...................... 0.03098% hailstall..................... 0.02925% monograss..................... 0.02753% monoghost..................... 0.02638% tailwind...................... 0.01839% monorock...................... 0.01797% sunstall...................... 0.01699% monofire...................... 0.01658% monoelectric.................. 0.01445% monodark...................... 0.01409% monoflying.................... 0.01138% trickrain..................... 0.00803% monoice....................... 0.00797% monoground.................... 0.00779% trapper....................... 0.00621% monopsychic................... 0.00578% rainstall..................... 0.00576% monodragon.................... 0.00421% monofairy..................... 0.00280% tricksand..................... 0.00279% monosteel..................... 0.00231% gravity....................... 0.00068% Stalliness (mean: 0.006) -2.0|# |#### -1.5|##### |######### -1.0|############ |################### -0.5|###################### |############################## 0.0|############################# |############################ +0.5|####################### |################ +1.0|############# |###### +1.5|## |# +2.0|# |# +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.44%