weatherless...................90.14736% balance.......................39.66302% offense.......................34.38295% hyperoffense..................11.58235% stall......................... 8.99834% sun........................... 5.69131% semistall..................... 5.37334% hail.......................... 2.11307% sand.......................... 2.02899% trickroom..................... 1.05158% voltturn...................... 0.94622% sandstall..................... 0.49074% hailoffense................... 0.45682% sunoffense.................... 0.29164% choice........................ 0.20092% monotype...................... 0.05500% sunstall...................... 0.04102% rain.......................... 0.03809% trickhail..................... 0.02964% monograss..................... 0.02247% multiweather.................. 0.01883% mononormal.................... 0.01323% rainoffense................... 0.01108% monowater..................... 0.00786% sandoffense................... 0.00753% dragmag....................... 0.00566% tricksun...................... 0.00325% monofire...................... 0.00293% monoghost..................... 0.00263% monopoison.................... 0.00243% monofighting.................. 0.00185% tailwind...................... 0.00164% monobug....................... 0.00090% monoelectric.................. 0.00059% rainstall..................... 0.00007% monopsychic................... 0.00006% monoflying.................... 0.00002% monorock...................... 0.00001% monodark...................... 0.00001% hailstall..................... 0.00001% monoice....................... 0.00000% monosteel..................... 0.00000% monodragon.................... 0.00000% monofairy..................... 0.00000% gravity....................... 0.00000% trickrain..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.163) -2.0|# |########### -1.5|#### |########## -1.0|########### |####################### -0.5|############################ |############################ 0.0|######################### |############################## +0.5|########################### |############### +1.0|####################### |######## +1.5|# |## +2.0|# |### +2.5|## |#### +3.0|## |####### more negative = more offensive, more positive = more stall one # = 0.37%