weatherless...................62.23860% balance.......................39.19973% offense.......................37.78945% sand..........................36.12415% semistall.....................10.12955% hyperoffense.................. 8.56881% batonpass..................... 7.56911% stall......................... 4.31246% sandoffense................... 2.38192% dragmag....................... 2.15240% sandstall..................... 1.38478% monotype...................... 0.82118% rain.......................... 0.77272% sun........................... 0.74467% choice........................ 0.33408% mononormal.................... 0.23207% hail.......................... 0.17852% sunoffense.................... 0.12496% rainoffense................... 0.11731% monowater..................... 0.10966% trapper....................... 0.09181% monoflying.................... 0.07141% monograss..................... 0.06886% multiweather.................. 0.05866% monofire...................... 0.05866% monopsychic................... 0.05611% monofighting.................. 0.04845% monosteel..................... 0.03315% monobug....................... 0.03060% monoground.................... 0.03060% monorock...................... 0.02805% monopoison.................... 0.02040% voltturn...................... 0.01785% monoice....................... 0.01785% monodragon.................... 0.01530% monoghost..................... 0.01275% monodark...................... 0.01020% monoelectric.................. 0.00765% Stalliness (mean: 0.115) |## -1.5|### |######## -1.0|################ |################### -0.5|############################ |########################## 0.0|############################## |############################## +0.5|########################## |##################### +1.0|################ |############ +1.5|####### |###### +2.0|## |# +2.5| more negative = more offensive, more positive = more stall one # = 0.39%