weatherless...................56.61115% sand..........................41.81276% offense.......................38.23817% balance.......................37.24022% semistall.....................10.72695% hyperoffense.................. 9.45968% batonpass..................... 6.03357% stall......................... 4.33498% sandoffense................... 2.84961% dragmag....................... 2.38741% sandstall..................... 1.65613% rain.......................... 0.76574% sun........................... 0.62007% monotype...................... 0.39913% choice........................ 0.34879% hail.......................... 0.23507% rainoffense................... 0.13539% mononormal.................... 0.12624% sunoffense.................... 0.11961% trapper....................... 0.08313% monopsychic................... 0.07530% multiweather.................. 0.04480% monowater..................... 0.04218% monofighting.................. 0.02590% monoflying.................... 0.02094% voltturn...................... 0.02043% monoground.................... 0.01734% monograss..................... 0.01619% monosteel..................... 0.01566% monofire...................... 0.01496% monoice....................... 0.01296% monodragon.................... 0.01068% monobug....................... 0.01048% monorock...................... 0.00787% monodark...................... 0.00697% monopoison.................... 0.00528% monoelectric.................. 0.00161% monoghost..................... 0.00084% Stalliness (mean: 0.102) |## -1.5|#### |######### -1.0|################ |##################### -0.5|########################### |######################### 0.0|############################## |############################# +0.5|######################## |##################### +1.0|################ |############# +1.5|######## |####### +2.0|## |# +2.5| more negative = more offensive, more positive = more stall one # = 0.39%