rain..........................60.93377% sun...........................45.42283% offense.......................35.22657% balance.......................31.77891% multiweather..................24.86700% stall.........................14.33991% weatherless...................13.70690% hyperoffense..................10.86717% semistall..................... 7.78744% sand.......................... 5.77352% sunoffense.................... 5.04028% rainstall..................... 4.59893% dragmag....................... 2.33411% rainoffense................... 0.94668% sunstall...................... 0.73617% monotype...................... 0.42386% monopsychic................... 0.36340% batonpass..................... 0.20743% choice........................ 0.06653% sandoffense................... 0.05768% mononormal.................... 0.03222% trapper....................... 0.02884% monosteel..................... 0.02884% monorock...................... 0.02823% Stalliness (mean: 0.308) -1.5|### |############ -1.0|######################## |############## -0.5|######################## |############################ 0.0|#################### |############## +0.5|################# |################# +1.0|############################## |######## +1.5|############ |##### +2.0|########## |## +2.5|### |##### +3.0|#### more negative = more offensive, more positive = more stall one # = 0.40%