rain..........................59.57058% sun...........................43.05891% balance.......................36.00702% offense.......................24.54956% stall.........................23.82874% multiweather..................18.90886% weatherless...................12.51385% hyperoffense.................. 8.33700% semistall..................... 7.27768% rainstall..................... 7.04209% sunoffense.................... 4.40293% sand.......................... 3.97615% dragmag....................... 1.71256% sunstall...................... 0.78870% rainoffense................... 0.21725% choice........................ 0.00034% sandoffense................... 0.00000% monotype...................... 0.00000% batonpass..................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% trapper....................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.684) -1.5|# |###### -1.0|############ |## -0.5|########## |################ 0.0|##### |### +0.5|############ |######## +1.0|############################## |#### +1.5|########## |#### +2.0|######## |# +2.5|#### |##### +3.0|#### more negative = more offensive, more positive = more stall one # = 0.69%