weatherless...................55.11997% sand..........................40.77953% offense.......................39.99419% hyperoffense..................29.02489% balance.......................21.08090% sandoffense...................10.74766% semistall..................... 5.69671% stall......................... 4.20331% sandstall..................... 2.59304% rain.......................... 2.23831% hail.......................... 1.91085% voltturn...................... 1.82078% dragmag....................... 1.64914% rainoffense................... 1.43768% choice........................ 1.30587% hailstall..................... 0.75684% trickroom..................... 0.57395% multiweather.................. 0.45961% sun........................... 0.41094% monotype...................... 0.37712% sunoffense.................... 0.13793% tricksand..................... 0.11335% gravity....................... 0.08065% monoice....................... 0.05866% monosteel..................... 0.05383% monoflying.................... 0.05001% monorock...................... 0.04874% monoground.................... 0.02708% hailoffense................... 0.02675% monofighting.................. 0.02247% mononormal.................... 0.02188% monofire...................... 0.02102% monograss..................... 0.01745% monodragon.................... 0.01616% monowater..................... 0.01534% trickhail..................... 0.01527% monoelectric.................. 0.01401% monopsychic................... 0.00767% monopoison.................... 0.00738% monobug....................... 0.00703% tailwind...................... 0.00296% monodark...................... 0.00271% trickrain..................... 0.00232% monoghost..................... 0.00197% monofairy..................... 0.00160% trapper....................... 0.00026% Stalliness (mean: -0.367) -2.0|## |############ -1.5|################### |########################### -1.0|############################## |############################# -0.5|############################ |##################### 0.0|##################### |################## +0.5|############ |######## +1.0|########### |##### +1.5|#### |#### +2.0|### |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.39%