weatherless...................42.99717% offense.......................39.29940% balance.......................34.59286% sand..........................28.05726% rain..........................23.77942% hyperoffense..................17.30793% voltturn...................... 6.90987% semistall..................... 4.57454% stall......................... 4.22528% sandoffense................... 3.22718% sun........................... 2.90865% hail.......................... 2.75474% choice........................ 2.40459% dragmag....................... 1.83708% rainstall..................... 1.45228% sandstall..................... 1.26832% monotype...................... 1.06016% rainoffense................... 1.01293% trickroom..................... 0.64647% sunoffense.................... 0.47181% multiweather.................. 0.43357% monowater..................... 0.33327% monobug....................... 0.22904% sunstall...................... 0.19136% monodragon.................... 0.13094% trickrain..................... 0.11065% hailstall..................... 0.09964% tailwind...................... 0.08329% monofire...................... 0.07201% monograss..................... 0.05460% hailoffense................... 0.04563% tricksand..................... 0.03421% monorock...................... 0.03303% monofighting.................. 0.03175% mononormal.................... 0.03038% monoflying.................... 0.02762% monoice....................... 0.02552% monosteel..................... 0.02504% monoelectric.................. 0.02376% monopsychic................... 0.02038% allweather.................... 0.01531% monoground.................... 0.01428% monodark...................... 0.01401% monoghost..................... 0.01105% trickhail..................... 0.00958% trapper....................... 0.00765% monopoison.................... 0.00575% monofairy..................... 0.00509% Stalliness (mean: -0.142) -2.0|##### |#### -1.5|######### |################ -1.0|##################### |########################### -0.5|######################### |####################### 0.0|##################### |############################## +0.5|################# |################## +1.0|########### |##### +1.5|### |#### +2.0|## |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.41%