weatherless...................62.48541% offense.......................62.36873% balance.......................24.44574% sun...........................22.69545% sand..........................11.02684% rain..........................10.50175% hyperoffense..................10.26838% multiweather.................. 9.97666% hail.......................... 3.50058% semistall..................... 2.85881% dragmag....................... 2.27538% monotype...................... 1.40023% choice........................ 0.70012% sandoffense................... 0.58343% sunoffense.................... 0.46674% monoflying.................... 0.29172% monopsychic................... 0.23337% rainoffense................... 0.17503% monoghost..................... 0.17503% monoice....................... 0.17503% monodark...................... 0.17503% monofire...................... 0.17503% monobug....................... 0.11669% monofighting.................. 0.11669% hailoffense................... 0.11669% monowater..................... 0.05834% voltturn...................... 0.05834% monodragon.................... 0.05834% monosteel..................... 0.05834% trapper....................... 0.05834% monoground.................... 0.05834% monoelectric.................. 0.05834% stall......................... 0.05834% mononormal.................... 0.05834% Stalliness (mean: -0.314) |# -2.0| |# -1.5|## |####### -1.0|############## |######################### -0.5|############################## |############################ 0.0|#################### |############# +0.5|######### |####### +1.0|### more negative = more offensive, more positive = more stall one # = 0.61%