weatherless...................63.19286% offense.......................58.02160% balance.......................27.72216% sun...........................23.70007% sand..........................10.16189% hyperoffense..................10.04125% multiweather.................. 9.88519% rain.......................... 9.80214% semistall..................... 4.14940% hail.......................... 3.19975% dragmag....................... 2.43532% monotype...................... 1.14087% sandoffense................... 0.67562% choice........................ 0.52584% sunoffense.................... 0.39787% monoflying.................... 0.20739% rainoffense................... 0.18786% monoghost..................... 0.18475% monodark...................... 0.18094% monopsychic................... 0.16422% monoice....................... 0.12612% monofire...................... 0.10535% monofighting.................. 0.07766% hailoffense................... 0.07106% monobug....................... 0.06673% voltturn...................... 0.06559% monoelectric.................. 0.06559% stall......................... 0.06559% mononormal.................... 0.06559% monowater..................... 0.04071% monosteel..................... 0.03883% monoground.................... 0.03883% monodragon.................... 0.03740% trapper....................... 0.02790% Stalliness (mean: -0.263) |## -2.0| |## -1.5|## |####### -1.0|############### |############################ -0.5|############################## |########################## 0.0|#################### |############### +0.5|############ |########### +1.0|#### more negative = more offensive, more positive = more stall one # = 0.56%