weatherless...................75.72592% balance.......................40.59118% offense.......................38.62431% sand..........................17.22802% semistall..................... 8.64149% hyperoffense.................. 8.32535% voltturn...................... 6.80992% sun........................... 6.06433% stall......................... 3.81767% rain.......................... 2.76203% multiweather.................. 2.10664% monotype...................... 1.50916% sandoffense................... 0.70963% choice........................ 0.60639% dragmag....................... 0.58830% sandstall..................... 0.55368% sunoffense.................... 0.39795% hail.......................... 0.33623% monosteel..................... 0.29970% sunstall...................... 0.24277% trickroom..................... 0.23893% monowater..................... 0.14083% monofire...................... 0.11993% monodark...................... 0.11059% monoice....................... 0.10579% monoelectric.................. 0.08995% monofighting.................. 0.08747% monobug....................... 0.08627% monofairy..................... 0.07593% monopoison.................... 0.07462% rainoffense................... 0.06317% monograss..................... 0.05734% monopsychic................... 0.05505% monoflying.................... 0.05057% monoground.................... 0.04700% monorock...................... 0.04265% monoghost..................... 0.04160% mononormal.................... 0.03855% monodragon.................... 0.03787% tricksand..................... 0.03082% tailwind...................... 0.02853% rainstall..................... 0.01339% trickhail..................... 0.00671% hailstall..................... 0.00253% hailoffense................... 0.00231% trapper....................... 0.00208% Stalliness (mean: 0.096) -2.0|# |### -1.5|#### |####### -1.0|######## |############### -0.5|####################### |############################## 0.0|############################## |############################# +0.5|########################## |################### +1.0|############ |########### +1.5|##### |## +2.0|## |## +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.43%