weatherless...................90.43037% offense.......................50.70081% hyperoffense..................24.15656% balance.......................19.43016% sun........................... 7.05334% monotype...................... 5.48804% semistall..................... 3.42704% stall......................... 2.28542% sand.......................... 1.93520% sunoffense.................... 1.51112% monosteel..................... 0.98777% monoflying.................... 0.91476% mononormal.................... 0.72262% monoelectric.................. 0.67663% hail.......................... 0.62371% monopsychic................... 0.47795% monofairy..................... 0.42641% monowater..................... 0.37591% monoghost..................... 0.35210% monofire...................... 0.30202% monobug....................... 0.29781% monorock...................... 0.27905% monofighting.................. 0.27352% monoground.................... 0.23720% monodragon.................... 0.23546% multiweather.................. 0.18894% monodark...................... 0.18122% rain.......................... 0.15135% monograss..................... 0.15092% sandoffense................... 0.12932% monopoison.................... 0.11230% sunstall...................... 0.09972% monoice....................... 0.04942% hailoffense................... 0.04622% hailstall..................... 0.04308% sandstall..................... 0.02974% dragmag....................... 0.01943% rainoffense................... 0.01300% rainstall..................... 0.01152% batonpass..................... 0.00069% voltturn...................... 0.00039% gravity....................... 0.00038% Stalliness (mean: -0.420) -2.0|### |########### -1.0|####################### |############################## 0.0|################## |########## +1.0|##### |## +2.0|# |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.96%