weatherless...................91.35138% offense.......................58.00775% hyperoffense..................21.04103% balance.......................17.56515% sun........................... 5.72083% monotype...................... 2.88628% sand.......................... 2.68503% semistall..................... 2.44534% stall......................... 0.94073% sunoffense.................... 0.84087% monoflying.................... 0.55282% monopsychic................... 0.39035% monowater..................... 0.35512% mononormal.................... 0.32680% hail.......................... 0.31924% monosteel..................... 0.29010% monoghost..................... 0.26145% monofairy..................... 0.25305% monoelectric.................. 0.24424% sandoffense................... 0.21098% multiweather.................. 0.13119% monofire...................... 0.12142% monobug....................... 0.11885% monodragon.................... 0.09897% monorock...................... 0.09658% monofighting.................. 0.08932% sunstall...................... 0.06069% rain.......................... 0.05477% monoground.................... 0.05275% monodark...................... 0.04918% hailoffense................... 0.03734% monograss..................... 0.03518% monopoison.................... 0.02387% hailstall..................... 0.01631% monoice....................... 0.01313% sandstall..................... 0.00997% rainoffense................... 0.00867% dragmag....................... 0.00353% voltturn...................... 0.00019% rainstall..................... 0.00005% batonpass..................... 0.00001% gravity....................... 0.00000% Stalliness (mean: -0.449) -2.0|# |######### -1.0|#################### |############################## 0.0|################# |######### +1.0|### |# +2.0| | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 1.11%