weatherless...................72.66322% offense.......................43.35589% balance.......................27.75080% hyperoffense..................18.61067% sun...........................14.60987% rain.......................... 9.71338% voltturn...................... 6.99841% semistall..................... 6.15844% stall......................... 4.12420% monotype...................... 3.98487% sand.......................... 2.87420% sunoffense.................... 2.53981% hail.......................... 2.49602% multiweather.................. 2.22532% hailoffense................... 1.25000% monoflying.................... 0.99920% rainoffense................... 0.75239% sunstall...................... 0.48169% monobug....................... 0.39809% monopsychic................... 0.35828% monofighting.................. 0.35828% dragmag....................... 0.32643% choice........................ 0.32245% mononormal.................... 0.26672% trickroom..................... 0.25876% monofairy..................... 0.23885% monoelectric.................. 0.21099% sandoffense................... 0.19506% monowater..................... 0.19506% monosteel..................... 0.18312% monofire...................... 0.18312% monodark...................... 0.17516% monoghost..................... 0.13535% monograss..................... 0.11545% monoground.................... 0.10748% sandstall..................... 0.10350% rainstall..................... 0.09952% monorock...................... 0.08758% tricksun...................... 0.08360% monodragon.................... 0.07962% monopoison.................... 0.06369% monoice....................... 0.05175% tailwind...................... 0.02787% trickrain..................... 0.01592% hailstall..................... 0.01194% tricksand..................... 0.01194% Stalliness (mean: -0.181) -2.0|## |###### -1.5|############## |################# -1.0|####################### |############################## -0.5|############################# |########################### 0.0|############################ |######################## +0.5|##################### |############# +1.0|########## |##### +1.5|###### |## +2.0|# |## +2.5|# |## +3.0|# | more negative = more offensive, more positive = more stall one # = 0.38%