weatherless...................74.13782% offense.......................38.00850% balance.......................28.23869% hyperoffense..................19.64735% sun...........................14.03451% voltturn......................11.44101% semistall..................... 9.10446% rain.......................... 8.14460% stall......................... 5.00101% hail.......................... 3.50006% sunoffense.................... 3.30451% hailoffense................... 2.79798% monotype...................... 1.98417% sand.......................... 1.41384% multiweather.................. 1.22616% monoflying.................... 0.80512% sunstall...................... 0.71660% choice........................ 0.37315% trickroom..................... 0.35296% rainoffense................... 0.33952% dragmag....................... 0.26906% monofairy..................... 0.25624% monofighting.................. 0.21489% sandstall..................... 0.20135% monodark...................... 0.18259% mononormal.................... 0.11520% tricksun...................... 0.09797% monoelectric.................. 0.09222% monobug....................... 0.08078% monofire...................... 0.05184% sandoffense................... 0.03973% monosteel..................... 0.03638% monoghost..................... 0.03587% monopoison.................... 0.02915% monopsychic................... 0.02818% monoground.................... 0.02052% monowater..................... 0.01385% monorock...................... 0.00727% monodragon.................... 0.00699% monograss..................... 0.00615% rainstall..................... 0.00526% trickrain..................... 0.00262% monoice....................... 0.00205% hailstall..................... 0.00000% tailwind...................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.107) -2.0|## |####### -1.5|################### |################ -1.0|################## |############################ -0.5|####################### |##################### 0.0|############################## |########################## +0.5|##################### |############# +1.0|############ |###### +1.5|########### |## +2.0|# |### +2.5|# |### +3.0|# | more negative = more offensive, more positive = more stall one # = 0.38%