weatherless...................65.69029% offense.......................48.23264% balance.......................23.67267% sun...........................22.17872% hyperoffense..................21.45587% rain..........................14.60920% multiweather.................. 8.65142% monotype...................... 6.91733% batonpass..................... 5.42936% sand.......................... 4.25771% semistall..................... 3.78014% sunoffense.................... 2.98948% stall......................... 2.85868% hail.......................... 2.06870% mononormal.................... 1.31158% rainoffense................... 1.30810% voltturn...................... 1.15391% monoflying.................... 0.88198% choice........................ 0.80322% monopsychic................... 0.65405% monobug....................... 0.63688% monowater..................... 0.62203% monodragon.................... 0.57336% monoghost..................... 0.53532% monosteel..................... 0.47099% dragmag....................... 0.45419% sandoffense................... 0.40339% monofairy..................... 0.37610% monorock...................... 0.35615% monodark...................... 0.34594% monofighting.................. 0.33452% monoground.................... 0.30874% trickroom..................... 0.28465% monoelectric.................. 0.28048% monograss..................... 0.23870% monoice....................... 0.23804% trapper....................... 0.23313% monopoison.................... 0.21704% sunstall...................... 0.20753% monofire...................... 0.20350% sandstall..................... 0.16915% hailoffense................... 0.15607% rainstall..................... 0.07652% swagplay...................... 0.06296% tailwind...................... 0.05254% tricksun...................... 0.03556% hailstall..................... 0.01925% trickrain..................... 0.01668% gravity....................... 0.01066% tricksand..................... 0.00784% allweather.................... 0.00737% trickhail..................... 0.00563% fear.......................... 0.00177% Stalliness (mean: -0.330) |# -2.0|## |########### -1.0|####################### |############################## 0.0|######################## |############## +1.0|###### |### +2.0|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.86%