weatherless...................45.03844% sun...........................43.25896% offense.......................39.48851% hyperoffense..................25.86471% balance.......................21.94172% rain..........................20.56971% multiweather..................10.63093% sunoffense.................... 6.90464% stall......................... 6.43367% semistall..................... 6.27138% batonpass..................... 4.32233% rainoffense................... 2.47462% monotype...................... 1.70972% sand.......................... 1.60439% trickroom..................... 0.70952% sandstall..................... 0.68588% sunstall...................... 0.56736% tricksun...................... 0.36694% monoflying.................... 0.34323% dragmag....................... 0.29352% choice........................ 0.27580% voltturn...................... 0.27304% monopsychic................... 0.26925% monoghost..................... 0.26093% mononormal.................... 0.25228% hail.......................... 0.19462% monofighting.................. 0.19133% monosteel..................... 0.16837% monodragon.................... 0.16817% trapper....................... 0.13816% rainstall..................... 0.12222% monofairy..................... 0.11703% trickrain..................... 0.11359% monowater..................... 0.10144% monoground.................... 0.09766% monograss..................... 0.07424% monodark...................... 0.06694% gravity....................... 0.05851% swagplay...................... 0.05077% monoice....................... 0.04922% monobug....................... 0.04648% sandoffense................... 0.04387% tailwind...................... 0.04108% monorock...................... 0.02821% monofire...................... 0.02415% monopoison.................... 0.02229% hailoffense................... 0.01805% monoelectric.................. 0.01704% allweather.................... 0.00298% hailstall..................... 0.00187% trickhail..................... 0.00149% tricksand..................... 0.00040% fear.......................... 0.00000% Stalliness (mean: -0.222) |# -2.0|### |################## -1.0|############################# |############################## 0.0|######################### |################# +1.0|########### |###### +2.0|### |## +3.0|### | more negative = more offensive, more positive = more stall one # = 0.67%