weatherless...................83.37024% balance.......................41.86448% offense.......................32.25149% voltturn......................15.82299% semistall.....................13.62710% sun........................... 9.70776% hyperoffense.................. 6.42525% stall......................... 5.83167% rain.......................... 4.78714% sand.......................... 2.81279% monotype...................... 2.75875% multiweather.................. 1.20983% batonpass..................... 1.17684% dragmag....................... 0.66250% hail.......................... 0.57194% monodragon.................... 0.45212% sunoffense.................... 0.41514% monopsychic................... 0.35486% mononormal.................... 0.33968% monosteel..................... 0.29134% monowater..................... 0.28057% monoflying.................... 0.23932% monoice....................... 0.23915% sandstall..................... 0.19993% choice........................ 0.19937% monobug....................... 0.16872% sunstall...................... 0.15787% monograss..................... 0.15628% rainstall..................... 0.14418% monoghost..................... 0.13125% rainoffense................... 0.12337% monofire...................... 0.10967% monorock...................... 0.10207% monopoison.................... 0.09386% monodark...................... 0.08291% trickroom..................... 0.06454% monoground.................... 0.05757% tricksun...................... 0.03060% monoelectric.................. 0.02883% hailstall..................... 0.02827% fear.......................... 0.02543% hailoffense................... 0.01967% trickrain..................... 0.01830% trapper....................... 0.01568% sandoffense................... 0.01303% allweather.................... 0.01293% monofairy..................... 0.00649% monofighting.................. 0.00347% tailwind...................... 0.00204% trickhail..................... 0.00132% tricksand..................... 0.00036% hailfear...................... 0.00002% Stalliness (mean: 0.260) -3.0| | -2.0|# |### -1.0|########### |####################### 0.0|########################### |############################## +1.0|###################### |########## +2.0|##### |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.75%