weatherless...................83.05245% balance.......................44.12787% offense.......................26.36514% voltturn......................24.45557% semistall.....................16.37104% sun...........................12.83435% stall......................... 9.87575% hyperoffense.................. 3.26019% rain.......................... 2.44171% sand.......................... 2.37359% multiweather.................. 1.02340% monotype...................... 0.74943% sandstall..................... 0.64539% sunstall...................... 0.43617% sunoffense.................... 0.35578% hail.......................... 0.32329% dragmag....................... 0.31225% batonpass..................... 0.28404% monopsychic................... 0.21574% monodragon.................... 0.16172% mononormal.................... 0.13671% monowater..................... 0.13313% choice........................ 0.13212% hailstall..................... 0.04309% monoflying.................... 0.04206% rainstall..................... 0.04131% monoghost..................... 0.04032% monosteel..................... 0.02378% trickroom..................... 0.02112% monobug....................... 0.02063% rainoffense................... 0.01651% hailoffense................... 0.01284% monofire...................... 0.01047% monorock...................... 0.00909% fear.......................... 0.00623% monopoison.................... 0.00584% monodark...................... 0.00476% monoground.................... 0.00337% monoelectric.................. 0.00328% monograss..................... 0.00285% monoice....................... 0.00200% tricksun...................... 0.00179% trapper....................... 0.00146% trickrain..................... 0.00127% monofighting.................. 0.00119% monofairy..................... 0.00069% allweather.................... 0.00063% trickhail..................... 0.00017% sandoffense................... 0.00003% tricksand..................... 0.00001% tailwind...................... 0.00001% hailfear...................... 0.00000% Stalliness (mean: 0.473) -3.0| | -2.0| |# -1.0|###### |################# 0.0|################## |############################## +1.0|###################### |########### +2.0|####### |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.87%