weatherless...................82.74680% offense.......................40.31369% balance.......................37.30043% hyperoffense.................. 9.80998% semistall..................... 8.34270% sun........................... 8.07286% voltturn...................... 7.81426% rain.......................... 6.79110% monotype...................... 6.11086% stall......................... 4.23319% batonpass..................... 3.56982% hail.......................... 2.02946% sand.......................... 1.90016% multiweather.................. 1.48415% mononormal.................... 1.18057% monopsychic................... 1.06814% monobug....................... 1.05127% monoghost..................... 0.77580% monodragon.................... 0.70834% choice........................ 0.64088% monoflying.................... 0.60153% sunoffense.................... 0.52282% monoground.................... 0.50034% monorock...................... 0.45536% monowater..................... 0.44974% dragmag....................... 0.29795% monosteel..................... 0.29795% rainoffense................... 0.21925% monofighting.................. 0.21925% sunstall...................... 0.21363% monopoison.................... 0.17427% sandstall..................... 0.16303% monograss..................... 0.15741% trickroom..................... 0.14617% monoice....................... 0.13492% monoelectric.................. 0.12930% monodark...................... 0.12368% hailoffense................... 0.12368% rainstall..................... 0.09557% monofire...................... 0.09557% hailstall..................... 0.08995% monofairy..................... 0.08433% trapper....................... 0.08433% tailwind...................... 0.06184% sandoffense................... 0.05622% trickhail..................... 0.03935% fear.......................... 0.02249% Stalliness (mean: 0.038) -3.0| | -2.0|## |#### -1.0|############## |########################## 0.0|############################## |######################## +1.0|############## |####### +2.0|## |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.81%