weatherless...................83.49566% balance.......................41.76550% offense.......................29.07138% voltturn......................18.45407% semistall.....................13.67016% sun...........................10.40345% hyperoffense..................10.16540% stall......................... 5.32756% rain.......................... 4.69502% monotype...................... 1.83592% sand.......................... 1.80416% batonpass..................... 1.38776% multiweather.................. 0.96433% choice........................ 0.57428% hail.......................... 0.57304% monoground.................... 0.50266% mononormal.................... 0.41544% sunoffense.................... 0.39071% sunstall...................... 0.23740% dragmag....................... 0.23447% rainoffense................... 0.18937% monoghost..................... 0.17946% sandstall..................... 0.17339% monopsychic................... 0.16953% trickroom..................... 0.16706% monodragon.................... 0.11981% monopoison.................... 0.11912% monobug....................... 0.11030% monoflying.................... 0.09459% monograss..................... 0.07203% monorock...................... 0.06688% monowater..................... 0.04592% monofire...................... 0.03273% sandoffense................... 0.02836% tailwind...................... 0.02810% hailoffense................... 0.02673% monoelectric.................. 0.02460% monosteel..................... 0.02363% hailstall..................... 0.02338% rainstall..................... 0.01843% trapper....................... 0.01170% monodark...................... 0.01124% trickhail..................... 0.00298% monofighting.................. 0.00295% monofairy..................... 0.00202% monoice....................... 0.00024% fear.......................... 0.00000% Stalliness (mean: 0.221) -3.0| | -2.0| |### -1.0|################# |################## 0.0|###################### |############################## +1.0|##################### |########## +2.0|### |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.79%