weatherless...................80.34393% balance.......................44.69962% voltturn......................25.46408% offense.......................22.73171% semistall.....................16.50128% sun...........................14.60966% stall......................... 8.93071% hyperoffense.................. 7.13668% rain.......................... 3.65321% sand.......................... 1.99772% multiweather.................. 0.96763% batonpass..................... 0.40817% hail.......................... 0.36500% monotype...................... 0.35011% choice........................ 0.27615% sandstall..................... 0.26559% sunoffense.................... 0.16303% monoground.................... 0.13978% rainoffense................... 0.13524% monograss..................... 0.08983% dragmag....................... 0.06223% sunstall...................... 0.06026% monopsychic................... 0.03403% mononormal.................... 0.03113% monodragon.................... 0.02166% monoghost..................... 0.02039% trickroom..................... 0.01982% monoflying.................... 0.01808% monobug....................... 0.01085% monorock...................... 0.01033% sandoffense................... 0.00874% hailoffense................... 0.00494% trapper....................... 0.00262% monodark...................... 0.00262% rainstall..................... 0.00254% hailstall..................... 0.00139% monoelectric.................. 0.00119% monowater..................... 0.00115% tailwind...................... 0.00063% monosteel..................... 0.00033% monofairy..................... 0.00018% monofighting.................. 0.00010% monopoison.................... 0.00003% trickhail..................... 0.00000% monofire...................... 0.00000% monoice....................... 0.00000% fear.......................... 0.00000% Stalliness (mean: 0.429) -3.0| | -2.0| |## -1.0|############# |############## 0.0|##################### |############################## +1.0|###################### |############### +2.0|###### |## +3.0| | more negative = more offensive, more positive = more stall one # = 0.81%