weatherless...................79.39738% offense.......................43.11199% balance.......................36.15304% monotype......................12.02140% hyperoffense..................11.00510% hail.......................... 8.01674% semistall..................... 7.30080% sand.......................... 6.53886% sun........................... 4.01915% rain.......................... 3.20644% voltturn...................... 3.01664% stall......................... 2.42907% hailoffense................... 1.24178% multiweather.................. 1.15528% monowater..................... 1.15192% monoelectric.................. 1.11173% monoflying.................... 0.97829% monosteel..................... 0.87994% monopoison.................... 0.84353% monoground.................... 0.74593% monoghost..................... 0.61272% monobug....................... 0.60704% monodark...................... 0.57529% monorock...................... 0.55900% monoice....................... 0.55023% monopsychic................... 0.55015% monograss..................... 0.53556% choice........................ 0.52354% dragmag....................... 0.52136% monofire...................... 0.51177% monofighting.................. 0.49883% mononormal.................... 0.48172% monofairy..................... 0.44454% monodragon.................... 0.38322% sandstall..................... 0.21074% sandoffense................... 0.18908% sunoffense.................... 0.14545% rainstall..................... 0.13100% sunstall...................... 0.12787% rainoffense................... 0.10615% trickroom..................... 0.06582% hailstall..................... 0.03692% trapper....................... 0.00422% tricksand..................... 0.00067% trickhail..................... 0.00051% Stalliness (mean: -0.049) |### -1.5|##### |########### -1.0|################# |####################### -0.5|############################ |############################## 0.0|############################## |########################### +0.5|####################### |################# +1.0|############ |######## +1.5|##### |### +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.41%