weatherless...................79.55679% offense.......................43.34930% balance.......................35.98483% monotype......................11.98702% hyperoffense..................11.03850% hail.......................... 8.08228% semistall..................... 7.23791% sand.......................... 6.45739% sun........................... 3.94367% rain.......................... 3.15560% voltturn...................... 2.99252% stall......................... 2.38946% hailoffense................... 1.27520% multiweather.................. 1.17187% monowater..................... 1.14992% monoelectric.................. 1.10898% monoflying.................... 0.94934% monosteel..................... 0.86483% monopoison.................... 0.85252% monoground.................... 0.73891% monoghost..................... 0.63607% monodark...................... 0.60614% monobug....................... 0.57424% monorock...................... 0.57389% monoice....................... 0.56103% monopsychic................... 0.55453% choice........................ 0.53577% monograss..................... 0.53481% monofighting.................. 0.50492% mononormal.................... 0.49721% dragmag....................... 0.49198% monofire...................... 0.47986% monofairy..................... 0.42284% monodragon.................... 0.37697% sandstall..................... 0.19029% sandoffense................... 0.17422% sunoffense.................... 0.14625% rainstall..................... 0.12677% sunstall...................... 0.12146% rainoffense................... 0.11579% trickroom..................... 0.06343% hailstall..................... 0.04088% trapper....................... 0.00666% tricksand..................... 0.00055% trickhail..................... 0.00048% Stalliness (mean: -0.053) |### -1.5|##### |########## -1.0|################# |####################### -0.5|############################ |############################## 0.0|############################## |########################## +0.5|###################### |################# +1.0|############ |######## +1.5|##### |### +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.41%