weatherless...................69.61811% offense.......................47.63434% balance.......................39.78822% sun...........................10.78067% rain.......................... 8.62904% sand.......................... 7.28287% semistall..................... 6.78720% hail.......................... 5.71702% trickroom..................... 4.61868% hyperoffense.................. 4.44970% monotype...................... 2.43889% multiweather.................. 1.93196% tailwind...................... 1.53205% voltturn...................... 1.35744% stall......................... 1.34054% tricksun...................... 0.88431% monopoison.................... 0.77729% sunoffense.................... 0.37175% dragmag....................... 0.32669% batonpass..................... 0.30416% monoice....................... 0.29852% trickhail..................... 0.27036% monowater..................... 0.24220% monosteel..................... 0.18024% sandstall..................... 0.18024% monoelectric.................. 0.18024% mononormal.................... 0.15771% rainoffense................... 0.14081% trickrain..................... 0.11828% tricksand..................... 0.11828% hailoffense................... 0.11265% monofire...................... 0.10702% gravity....................... 0.09012% monopsychic................... 0.07886% monodragon.................... 0.07886% sandoffense................... 0.07322% monofairy..................... 0.07322% monobug....................... 0.06759% monoflying.................... 0.04506% monograss..................... 0.03943% monoghost..................... 0.03943% monorock...................... 0.02816% monoground.................... 0.02253% rainstall..................... 0.02253% monodark...................... 0.01690% hailstall..................... 0.01690% sunstall...................... 0.01127% allweather.................... 0.01127% monofighting.................. 0.00563% trapper....................... 0.00563% Stalliness (mean: 0.029) -1.5|## |## -1.0|######## |############## -0.5|#################### |############################ 0.0|############################## |###################### +0.5|################# |############ +1.0|####### |### +1.5|##### |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.58%