weatherless...................67.33019% offense.......................48.83482% balance.......................38.82236% sun...........................11.94057% rain.......................... 9.01118% sand.......................... 8.52774% semistall..................... 7.75428% trickroom..................... 5.76401% hail.......................... 5.39316% hyperoffense.................. 3.70256% multiweather.................. 2.13027% tailwind...................... 1.93581% voltturn...................... 1.45271% monotype...................... 1.40792% tricksun...................... 1.39873% stall......................... 0.88598% trickhail..................... 0.35636% dragmag....................... 0.35446% sunoffense.................... 0.28395% monopoison.................... 0.27013% sandstall..................... 0.22710% monoelectric.................. 0.18317% trickrain..................... 0.17390% tricksand..................... 0.14703% monowater..................... 0.13966% monoice....................... 0.12660% monosteel..................... 0.12529% gravity....................... 0.10824% mononormal.................... 0.10519% monodragon.................... 0.10516% rainoffense................... 0.09788% monopsychic................... 0.08285% hailoffense................... 0.07964% batonpass..................... 0.07437% monofire...................... 0.07293% sandoffense................... 0.05880% monobug....................... 0.05654% monoflying.................... 0.02936% monograss..................... 0.02181% monofairy..................... 0.02166% monoghost..................... 0.02143% monorock...................... 0.02075% monoground.................... 0.01525% rainstall..................... 0.01051% hailstall..................... 0.00760% monodark...................... 0.00664% trapper....................... 0.00613% allweather.................... 0.00441% monofighting.................. 0.00350% sunstall...................... 0.00253% Stalliness (mean: 0.039) -1.5|## |# -1.0|####### |########### -0.5|################# |########################### 0.0|############################## |#################### +0.5|############## |########### +1.0|###### |## +1.5|####### |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.64%