offense.......................50.53172% weatherless...................48.00050% balance.......................45.84306% sun...........................23.00031% sand..........................19.62257% trickroom.....................18.56498% tricksun......................12.46856% rain.......................... 5.80280% tailwind...................... 4.86628% hail.......................... 4.03217% hyperoffense.................. 2.86525% voltturn...................... 1.62197% trickhail..................... 1.25309% semistall..................... 0.72611% multiweather.................. 0.45812% tricksand..................... 0.31860% dragmag....................... 0.28630% gravity....................... 0.11314% monotype...................... 0.10725% sunoffense.................... 0.10459% monodragon.................... 0.03666% stall......................... 0.03386% hailoffense................... 0.02635% trickrain..................... 0.02211% monoice....................... 0.01797% mononormal.................... 0.01520% monopsychic................... 0.01332% monoelectric.................. 0.01110% monosteel..................... 0.01035% rainoffense................... 0.00217% monofire...................... 0.00084% monopoison.................... 0.00079% monograss..................... 0.00037% monoground.................... 0.00020% monoflying.................... 0.00017% monobug....................... 0.00016% batonpass..................... 0.00010% sandstall..................... 0.00007% monoghost..................... 0.00007% monowater..................... 0.00005% trapper....................... 0.00004% allweather.................... 0.00000% rainstall..................... 0.00000% monofairy..................... 0.00000% sunstall...................... 0.00000% sandoffense................... 0.00000% monorock...................... 0.00000% monodark...................... 0.00000% monofighting.................. 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.066) -1.5| | -1.0|#### |################# -0.5|############### |################# 0.0|############################## |################### +0.5|##################### |###### +1.0|# | +1.5| | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.76%