weatherless...................62.61482% offense.......................45.03752% balance.......................43.15501% sun...........................12.88186% rain..........................10.22643% sand.......................... 9.83872% trickroom..................... 9.07194% hail.......................... 7.40740% hyperoffense.................. 5.49869% monotype...................... 4.94632% semistall..................... 4.92953% tailwind...................... 3.08320% multiweather.................. 2.82790% voltturn...................... 2.34580% stall......................... 1.37924% sunoffense.................... 0.81785% monowater..................... 0.74430% tricksun...................... 0.71018% trickhail..................... 0.68073% monoice....................... 0.56828% monoelectric.................. 0.54203% tricksand..................... 0.49932% monofire...................... 0.44664% dragmag....................... 0.37042% monopsychic................... 0.35136% choice........................ 0.34680% monoflying.................... 0.31861% rainoffense................... 0.29750% sandoffense................... 0.28425% monograss..................... 0.26790% monorock...................... 0.21782% trickrain..................... 0.21775% monobug....................... 0.20670% monofairy..................... 0.18942% hailoffense................... 0.17873% batonpass..................... 0.17816% monopoison.................... 0.16360% monosteel..................... 0.16192% monoghost..................... 0.15757% mononormal.................... 0.15722% monoground.................... 0.15657% sandstall..................... 0.14341% monodragon.................... 0.11368% gravity....................... 0.11219% monofighting.................. 0.10031% rainstall..................... 0.09163% monodark...................... 0.08788% trapper....................... 0.05196% hailstall..................... 0.04658% sunstall...................... 0.04007% allweather.................... 0.01755% Stalliness (mean: 0.003) |# -1.5|## |##### -1.0|######### |################# -0.5|####################### |############################ 0.0|############################## |########################### +0.5|####################### |############## +1.0|####### |#### +1.5|## |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.52%