offense.......................52.00916% weatherless...................40.69421% sun...........................39.03415% balance.......................35.40311% rain..........................33.43212% multiweather..................18.14248% hyperoffense.................. 8.10575% trickroom..................... 4.63653% semistall..................... 3.19284% sand.......................... 2.99284% tailwind...................... 2.42736% monotype...................... 2.37463% hail.......................... 2.29281% tricksun...................... 1.91825% sunoffense.................... 1.77643% trickrain..................... 1.34914% stall......................... 1.28914% rainoffense................... 0.97276% voltturn...................... 0.51638% gravity....................... 0.45456% monopsychic................... 0.41638% dragmag....................... 0.37092% mononormal.................... 0.34729% choice........................ 0.34547% monowater..................... 0.29456% monodragon.................... 0.26183% batonpass..................... 0.24910% trickhail..................... 0.24910% monofairy..................... 0.24910% sandoffense................... 0.19273% monoflying.................... 0.11637% monodark...................... 0.11455% sunstall...................... 0.10728% monoelectric.................. 0.10182% rainstall..................... 0.10000% sandstall..................... 0.09273% monoghost..................... 0.08728% monoice....................... 0.08364% monosteel..................... 0.07818% hailoffense................... 0.07091% monofire...................... 0.05273% tricksand..................... 0.04909% monobug....................... 0.04546% monopoison.................... 0.03273% monograss..................... 0.03091% monofighting.................. 0.03091% monorock...................... 0.03091% hailstall..................... 0.00909% trapper....................... 0.00727% monoground.................... 0.00182% Stalliness (mean: -0.119) |# -1.5|## |##### -1.0|########## |################# -0.5|###################### |############################## 0.0|############################ |###################### +0.5|############## |######## +1.0|##### |## +1.5|# |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.58%