offense.......................53.01815% sun...........................47.85216% rain..........................40.25517% balance.......................35.42766% weatherless...................30.77790% multiweather..................22.55609% hyperoffense.................. 8.23346% trickroom..................... 5.87693% tailwind...................... 3.41285% tricksun...................... 2.84558% semistall..................... 2.39952% monotype...................... 2.24311% sunoffense.................... 2.24276% sand.......................... 2.15274% trickrain..................... 1.97817% hail.......................... 1.76346% rainoffense................... 1.13442% stall......................... 0.92121% gravity....................... 0.70315% monopsychic................... 0.51611% voltturn...................... 0.45724% mononormal.................... 0.39886% dragmag....................... 0.30530% choice........................ 0.30499% trickhail..................... 0.29794% monofairy..................... 0.27155% monowater..................... 0.24339% monodragon.................... 0.19229% sandoffense................... 0.14470% sunstall...................... 0.09735% monoflying.................... 0.09729% monoghost..................... 0.09071% monodark...................... 0.08836% batonpass..................... 0.08353% monosteel..................... 0.07888% monoelectric.................. 0.06859% monoice....................... 0.06773% rainstall..................... 0.06067% sandstall..................... 0.04666% hailoffense................... 0.03934% monofire...................... 0.03391% monofighting.................. 0.03339% tricksand..................... 0.02161% monobug....................... 0.02077% monograss..................... 0.01689% monorock...................... 0.01355% monopoison.................... 0.01007% hailstall..................... 0.00729% trapper....................... 0.00185% monoground.................... 0.00080% Stalliness (mean: -0.139) |# -1.5|## |##### -1.0|########## |################ -0.5|##################### |############################## 0.0|########################### |##################### +0.5|############## |####### +1.0|#### |## +1.5|# |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.61%