weatherless...................78.33913% offense.......................46.42698% balance.......................38.05132% trickroom..................... 8.34002% rain.......................... 7.16386% hyperoffense.................. 6.45104% sun........................... 6.12581% semistall..................... 5.34616% hail.......................... 5.23033% monotype...................... 4.37049% stall......................... 3.72449% sand.......................... 3.71113% voltturn...................... 1.22962% trickhail..................... 1.20289% monowater..................... 0.93558% mononormal.................... 0.82866% tailwind...................... 0.74846% tricksand..................... 0.47670% monorock...................... 0.42769% multiweather.................. 0.41433% trickrain..................... 0.39651% choice........................ 0.39651% sunoffense.................... 0.39651% batonpass..................... 0.38760% tricksun...................... 0.38314% monoice....................... 0.36978% rainoffense................... 0.35641% monoghost..................... 0.28513% monograss..................... 0.26731% monoelectric.................. 0.24058% monopsychic................... 0.22276% monobug....................... 0.16930% hailoffense................... 0.16038% monopoison.................... 0.14702% hailstall..................... 0.14256% dragmag....................... 0.12474% monofire...................... 0.12474% monoflying.................... 0.08465% gravity....................... 0.08019% sunstall...................... 0.05792% sandstall..................... 0.05792% monodark...................... 0.05792% monofighting.................. 0.05346% monosteel..................... 0.04901% monofairy..................... 0.04010% monoground.................... 0.04010% rainstall..................... 0.04010% monodragon.................... 0.03564% trapper....................... 0.03564% sandoffense................... 0.02673% allweather.................... 0.02228% Stalliness (mean: 0.026) |# -1.5|## |####### -1.0|########## |################# -0.5|######################### |############################# 0.0|############################## |###################### +0.5|################### |################# +1.0|######## |##### +1.5|### |### +2.0|# |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.50%