weatherless...................64.96017% offense.......................58.89794% balance.......................26.38951% sun...........................21.80107% hyperoffense..................10.07936% rain.......................... 9.41705% sand.......................... 8.39226% multiweather.................. 6.57388% semistall..................... 3.30708% hail.......................... 2.52245% monotype...................... 2.33897% stall......................... 1.32611% voltturn...................... 1.04568% sunoffense.................... 1.00540% trickroom..................... 0.83833% sandoffense................... 0.38635% rainoffense................... 0.33414% monofire...................... 0.30281% monoghost..................... 0.22226% monowater..................... 0.18646% hailoffense................... 0.18646% monopsychic................... 0.18348% monoflying.................... 0.17304% monosteel..................... 0.16707% mononormal.................... 0.16558% monoelectric.................. 0.15663% monobug....................... 0.15364% monodragon.................... 0.12829% choice........................ 0.12530% sunstall...................... 0.11635% monodark...................... 0.11635% monoground.................... 0.10889% monograss..................... 0.10442% monofighting.................. 0.10293% monorock...................... 0.08204% monopoison.................... 0.06862% monofairy..................... 0.06862% monoice....................... 0.06713% tricksun...................... 0.05668% sandstall..................... 0.05221% dragmag....................... 0.04028% rainstall..................... 0.03878% tricksand..................... 0.03133% gravity....................... 0.02536% tailwind...................... 0.01790% allweather.................... 0.00448% hailstall..................... 0.00149% Stalliness (mean: -0.236) |# -1.5|### |####### -1.0|############### |####################### -0.5|############################## |############################ 0.0|###################### |################ +0.5|########## |###### +1.0|##### |## +1.5|## |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.58%