weatherless...................89.45874% balance.......................43.35576% offense.......................41.20208% hail.......................... 7.74520% hyperoffense.................. 7.34218% voltturn...................... 6.75049% semistall..................... 5.62510% stall......................... 2.47487% trickroom..................... 1.61389% sun........................... 1.17363% rain.......................... 1.13394% monotype...................... 0.76023% sand.......................... 0.53430% hailoffense................... 0.46896% choice........................ 0.33707% sunoffense.................... 0.22899% rainoffense................... 0.13006% mononormal.................... 0.11297% monobug....................... 0.10991% monofighting.................. 0.09343% monorock...................... 0.07999% sandstall..................... 0.06839% monoflying.................... 0.06473% monopsychic................... 0.06351% monowater..................... 0.06167% monograss..................... 0.05923% tailwind...................... 0.05923% monoice....................... 0.05679% monoghost..................... 0.04091% trickhail..................... 0.03664% monodark...................... 0.03481% multiweather.................. 0.03297% hailstall..................... 0.03236% monofire...................... 0.03053% monopoison.................... 0.02198% monofairy..................... 0.01893% monoelectric.................. 0.01771% rainstall..................... 0.01588% dragmag....................... 0.01527% monoground.................... 0.01404% monodragon.................... 0.01343% monosteel..................... 0.00672% trickrain..................... 0.00427% sandoffense................... 0.00244% trapper....................... 0.00244% sunstall...................... 0.00122% gravity....................... 0.00122% fear.......................... 0.00061% Stalliness (mean: 0.042) -2.0|# |## -1.5|### |##### -1.0|######### |############# -0.5|##################### |########################### 0.0|############################## |############################ +0.5|###################### |################ +1.0|######## |###### +1.5|## |## +2.0|# |# +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.51%