weatherless...................88.91839% balance.......................44.24749% offense.......................39.70781% hail.......................... 8.82425% voltturn...................... 8.08174% hyperoffense.................. 7.34602% semistall..................... 5.84661% stall......................... 2.85207% trickroom..................... 1.79900% sun........................... 1.04477% rain.......................... 0.70328% hailoffense................... 0.58113% sand.......................... 0.52762% monotype...................... 0.41858% choice........................ 0.31290% sunoffense.................... 0.23217% rainoffense................... 0.12429% sandstall..................... 0.10157% mononormal.................... 0.05843% tailwind...................... 0.05541% monopsychic................... 0.04768% monorock...................... 0.04302% monoflying.................... 0.04186% trickhail..................... 0.04052% monobug....................... 0.03819% monoice....................... 0.03708% monowater..................... 0.03207% monograss..................... 0.02679% monofighting.................. 0.02382% monofire...................... 0.02363% monopoison.................... 0.02319% hailstall..................... 0.02287% monoghost..................... 0.02219% multiweather.................. 0.01767% dragmag....................... 0.01749% monodark...................... 0.01693% rainstall..................... 0.01521% monodragon.................... 0.01199% monofairy..................... 0.00872% monoelectric.................. 0.00714% monoground.................... 0.00670% trickrain..................... 0.00296% monosteel..................... 0.00279% gravity....................... 0.00179% trapper....................... 0.00081% sandoffense................... 0.00076% fear.......................... 0.00038% sunstall...................... 0.00001% Stalliness (mean: 0.068) -2.0|# |## -1.5|### |###### -1.0|######### |############ -0.5|#################### |############################ 0.0|############################## |############################# +0.5|####################### |################# +1.0|######### |###### +1.5|## |## +2.0|# |# +2.5|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.49%